Showreel
Portfolio







MediaArt




Hello I’m
Hanmin
Jung
Game Sound Designer

About Me
Hanmin Jung is a veteran sound designer with 12 years of industry experience, specializing in tactical FPS and MMORPG projects such as Lost Ark and Black Vultures. Currently at Wemade, focusing on sound design for intense combat, immersive environments, and dynamic audio systems. Proficient in industry-standard tools including FMOD, Wwise, Metasound, and Unreal Engine 5, with strong expertise in game audio pipelines, voice direction, and nonlinear sound systems. Proven ability to lead multidisciplinary teams and deliver high-quality sound for globally successful titles.
Education
Dankook University (South-Korea)
Bachelor of Music in Music Technology & Sound Design 2006 - 2012
COURSES / CERTIFICATIONS
Apple Certified Logic User
Language
Korean, English, German
Personal website
https://www.hanminjung.com/
SKILLS & COMPETENCIES
Unity, Unreal 3, Unreal 4, Unreal 5,
FMOD, Wwise, Metasound, Reaper, Avid Pro Tools, Steinberg Cubase, Apple Logic, Ableton Live, Studio One, Adobe Audition, Sony Sound forge Waves, UAD Plug-ins, Basehead 4, Perforce P4V, SVN
-
Sound design and editing
-
Foley creation and recording
-
Audio mixing and mastering
-
Dialogue recording and editing
-
Sound library management and organization
-
Collaboration with composers and other audio professionals
-
Custom sound effect creation
-
Knowledge of latest sound design technologies and techniques
-
Proficiency in audio software and hardware
-
Virtual reality audio design
-
Adaptability to various media formats (film, television, video games, etc.)
-
Strong communication and teamwork skills